Serious games could focus on increasing understanding of the risks and addressing misconceptions [ 27 ] in the complex area of STI transmission. However, people continue to engage in risky sexual behaviors, such as having condomless sex [ 4 ] and using condoms incorrectly [ 5 , 6 ]. All participants were provided with a study information sheet and indicated electronic informed consent. Measures The final questionnaire comprised four sections: The ship is full of heterosexual single men and women who are looking for easy, no-strings attached sexual encounters with each other. Just like the parents who are running around shagging their brains out while preaching abstinence, IT departments are generally happy to step outside the boundaries they set out for their users in order to get their jobs done. The complete bibliographic information, a link to the original publication on http: Potential participants were informed that data would be collected using an electronic quiz in order to investigate the use of a serious game in the form of a computer simulation for sex education.
The facts speak for themselves; countries where abstinence is the primary mitigation strategy have higher rates of teenage pregnancy and sexually transmitted infections than countries where sexual education and free birth control and condoms are the rule. Every time a state secret disappears from an internet-connected PC, every time a hospital computer reboots itself in the middle of a surgical procedure because it has just downloaded the latest patch, every time an MRI machine gets infected with an internet worm, I hear security experts declaiming, "Those computers should never be connected to the internet! However, people continue to engage in risky sexual behaviors, such as having condomless sex [ 4 ] and using condoms incorrectly [ 5 , 6 ]. Measures The final questionnaire comprised four sections: Both groups were asked to give four reasons for their recommendation. They have a lot of data but are still clueless. The journey time to your destination is 1 week. Methods This paper undertook a Web-based questionnaire study employing between and within subject analyses. IYG lessons, which target early adolescents, include activities like interactive 2D exercises, quizzes, animations, and peer video. Data were collected in May Conclusions This study extends the literature by investigating the potential of computer simulations as a serious game for sex education. Probably the most famous robot is Asimo , a serious study in science and mathematics developed by Honda and a great example of what a robotic assistant can do. There are several reasons for variation in the impact of interventions. They are supposed to help you solve your problems, but half the time they ARE the problem. There's a lesson in here for IT security in here. Does that defence contractor carry his sensitive materials on his laptop because he is collaborating with hundreds of other contractors in a huge, complex endeavour only possible with networked communications? Of course, it's worth asking why kids are having sex and whether you can do something about that fact, too. In one study, participants believed that judgments of sexual unfaithfulness could be made of the face alone, without consideration of behavioral cues [ 18 ]. Falling in love with your robot As weird as it sounds, we develop a special relationship with the machines in our lives, be they cars, tablets, mobile phones or computers. Carswell et al [ 20 ] emphasized the importance of Web-based sex education interventions, pointing out how attractive they are for young people, as they offer a confidential and convenient medium for accessing health information, avoiding the embarrassment of discussions with teachers and health providers, and overcoming potential boredom by using an interesting game format. It's what they're designed to do. However, participants enjoyed the tasks and some of them reported that The Source reinforced their decisions to engage in safer sex, although many of them commented that they found the board games boring and not as interactive as the computerized tasks. The best method for preventing the transmission of these infections is the correct and consistent use of condoms. Bearing in mind these three issues, one direction in which sexual health interventions could profitably develop involves the use of serious games. Yes, the blow up doll, the butt of many a bar-room joke, has been around in one seedy form or another for many years, but is a rubber doll a robot? Term on the Tides The quiz concerns a cruise called Term on the Tides, developed for this study, where the user of the game is asked to answer some questions about the sexual health status of people on the cruise, at different stages of the simulation developed in Java. Aim of This Study The primary purpose of this study was to explore the potential of computer simulation as a serious game for sex education and how the effects of a serious game might be moderated by personality traits, age, and gender.
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